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Liam Andrews
Real-time VFX
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Real-time VFX
3D Modelling
Muzzle Flash
Bullet Impact / Muzzle Flash
Plasma Grenade VFX (Inspired by Halo Reach)
Stylized Fireball VFX (based on King of Meat)
Paladin VFX (Inspired by Baldur's Gate 3)
Awakened Senses VFX
Waypoint VFX (Inspired by The Legend of Zelda: Echoes of Wisdom)
VFX Projectiles Unreal Engine 5
Morph Ball Bomb VFX (Inspired by Metroid Prime Remastered)
Electric Beam VFX
Fire/Rock Projectile and Impact VFX
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