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Liam Andrews
Real-time VFX
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Real-time VFX
3D Modelling
Muzzle Flash
Plasma Grenade VFX (Inspired by Halo Reach)
Paladin VFX (Inspired by Baldur's Gate 3)
Bullet Impact / Muzzle Flash
Stylized Fireball VFX (based on King of Meat)
VFX Projectiles Unreal Engine 5
Awakened Senses VFX
Waypoint VFX (Inspired by The Legend of Zelda: Echoes of Wisdom)
Morph Ball Bomb VFX (Inspired by Metroid Prime Remastered)
Electric Beam VFX
Fire/Rock Projectile and Impact VFX
AT-ST
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